Linear Motion - Match the Graph Activity
Matching a Graph with Linear Motion
Background Information
In the PocketLab activity Modeling Linear Motion - Position, Velocity versus Time, we learned how graphs can be used to model an object’s motion. In that activity, a cart was pushed up a ramp and PocketLab’s rangefinder measured its change in position and velocity vs. time as it traveled up the ramp, changed direction and came down the ramp. The graphs modeled the cart’s direction of movement and speed.