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Physics

Magnetic Dipole Experiment: Inverse Cube Law

Submitted by Rich on Sun, 04/22/2018 - 15:28

Introduction

Magnets, from the traditional alnico bar magnets to the modern neodymium magnets, have been of interest to most everyone for decades. The attraction or repulsion of two such magnets when brought close together is particularly interesting. This can be expressed by making quantitative measurements relating magnetic field strength to distance from the magnet.

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Physics, Science and Math Days

Submitted by DaveBakker on Wed, 04/18/2018 - 23:40

Amusement parks provide an authentic opportunity to conduct real science and apply physics and math concepts in real-world situations.  While visiting an amusement park, not only will you have a fun-filled day of riding rides, but you will get to apply what you have learned about estimation, measurement, motion, forces, gravity, energy, and systems.

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How does an Accelerometer Work - Physics of Probeware

Submitted by clifton on Mon, 04/16/2018 - 21:39

What does an accelerometer measure? The obvious answer is acceleration, but that's not really true. An accelerometer actually measures normal force or restoring force which we equate to acceleration using the formula, F=ma. This article will explain the fundamental operating principles of accelerometers and investigate the capabilities and drawbacks of accelerometers in certain applications.

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Two Voyagers Connected to a Single Device via Phyphox: A Conservation of Momentum Experiment

Submitted by Rich on Mon, 04/16/2018 - 21:15

In the study of collisions between two carts, it is desirable to collect position data for both carts.  This can be done with a pair of Voyagers, each connected to separate devices running the PocketLab app. Starting data collection on both Voyagers by simultaneously clicking data recording on both PocketLab apps is difficult.  One cannot view the data on a single device in real time, and analysis of data requires combining data from two separate devices.

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Two Voyagers Connected to a Single Device via Phyphox: An Experiment to Determine a Cart’s Wheel Radius

Submitted by Rich on Thu, 04/12/2018 - 22:02

It would be nice if one could connect two (or more!) Voyagers to the same device—say to an Android device or an iOS device running an app that could display concurrent data collection from both Voyagers.  Such a capability is possible by the use of Phyphox (physical phone experiments), an app developed at the 2nd Institute of Physics of the RWTH Aachen University in Germany.  The author of this lesson has been working with a pre-release Android version of this app that supports BLE (Bluet

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Internet of Things at Stanford University

Submitted by DaveBakker on Mon, 04/09/2018 - 17:47

What Internet of Things projects are Stanford students developing? Stanford ME220 "Introduction to Sensors" is an introduction to the variety of sensors that are used in engineering practice. Students in this class get a comprehensive overview of common practices with sensors and learn the direction in which sensor technologies are heading. 

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PocketLab HotRod Ramp: A Study in Rotational and Translational Motion

Submitted by Rich on Mon, 03/26/2018 - 01:31

This project will get your physical science/physics students involved in a number of Next Generation Science Standards, particularly in the NGSS science and engineering practices.  This investigation provides a nice opportunity for the students to (1) suggest hypotheses, (2) design an experiment to test their hypotheses, (3) analyze and interpret their data, and (4) use principles of physics to explain their observations quantitatively.

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PocketLab Voyager/Wonder Gears: An Experiment on Gear Ratios and Angular Velocity

Submitted by Rich on Mon, 03/12/2018 - 03:10

Gears date back many centuries and are extremely useful since they can change the direction imposed by a source of power, as well as torque and speed.  This lesson describes an experimental study of the relationship between gear ratio and angular velocity by using PocketLab Voyager and Wonder Gears.    Wonder Gears is listed for ages 3+, with this lesson heavily emphasizing the “+” part of the description—since this lesson is perfect for junior high students aged 12 through 14.  This is one of the many advantages of Po

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Head-on Collision versus Crashing Into a Wall

Submitted by Rich on Sat, 02/24/2018 - 03:56

 

Let’s imagine two scenarios:

1.       Two identical vehicles, each of whose speedometers reads 50 mph, travel toward each other and experience a head-on collision.

2.       Another identical vehicle, traveling at 50 mph, hits an unmovable, unbreakable and impenetrable rock wall.

Which collision is more severe from the viewpoint of one of these vehicles?

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Voyager and Speedway Wonder™: Learning Angular Velocity in a Fun Way

Submitted by Rich on Wed, 02/21/2018 - 19:54

Have your students attach Voyager to a Speedway Wonder™ car, set up a Speedway track of their own design, and they will be ready to challenge one another in a unique way.  The main idea is to collect angular velocity data while Voyager circuits the track.  Then by carefully studying the angular velocity graphs produced, determine posible layouts of the track.  A magnet at one location along the track, coupled with simultaneously measuring magneti

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