- 3D Printing
The PocketLab HotRod zooms through classic investigations on force and motion. It measures position, velocity, acceleration, rotation, force, magnetism, and more. The brains of the HotRod is a PocketLab Voyager, which means its a genius car. With a Voyager and a HotRod, you can teach nearly every Physical Science NGSS standard. The PocketLab HotRod can be purchased fully printed, in a bundle with a PocketLab Voyager if you don't want to 3D print your own.
What you need to 3D print your own PocketLab HotRod:
- 3D Printer File Downloads for PocketLab HotRod.
- Order hardware/non 3D printed parts from PocketLab store or other vendor.
- Print your HotRod and follow these assembly instructions.
More 3D Printed Kits and Resources
- PocketLab Double Pendulum Kit
- PocketLab Shake Table
- Adjustable Bob Pendulum
Turn your PocketLab into a Speedometer
With PocketLab's VelocityLab app, you can turn any wheel into a sensor that wirelessly measures position, velocity, and acceleration in real-time.
What is VelocityLab?
VelocityLab is a seperate app that works with your PocketLab One or PocketLab Voyager. It's similar to the PocketLab app, but used specifically to measure the position, velocity, and acceleration of the PocketLab rolling on a wheel.
Access to the VelocityLab App
Download the iOS VelocityLab app from the app store. To use the VelocityLab web app from a Mac, Chromebook, or Android, go to www.thepocketlab.com/velocitylabapp using your Chrome browser.
Find some wheels and attach your PocketLab
You can use VelocityLab with anything that rolls. A can of soup works great. Just attach your PocketLab, connect to the VelocityLab app, follow the prompts and you're off to the races.
PocketLab Advanced STEM Kit
The PocketLab Advanced STEM Kit helps you explore velocity, acceleration, position, forces, momentum, magnetism, pressure, energy, and more! The kit includes a cart you can assemble in a few minutes, and other accessories to perform several experiments.
STEM Science Fair Kit: Preventing Concussions and Head Injuries + PocketLab One
A science fair kit that is perfect for Middle School or High School science fairs. The kit includes a PocketLab One. With this kit, you can get real data on head injuries from sports activities, accidents, falling, and more. You can try out helmets and other protective headgear and see how well they reduce the forces of impacts. Included along with the PocketLab One is a styrofoam head that you can attach it to, and detailed instructions on how to use PocketLab to collect data and then how to put together an impressive science fair project that tests real-world activities like sports, or common accidents.
Click here to learn more about the Preventing Concussions Kit.
Use the PocketLab data in your own programs that you code
Use real-time PocketLab data in your own programs that you code in Scratch, the visual programming language from MIT Media Lab. For example, in the video below, the PocketLab user built a program in Scratch that mimics the iris of an eye. The PocketLab Voyager gathers light-intensity data and sends it to the Scratch program. The iris of the eye changes size based on the intensity of the light. For dozens of other Scratch programs that use PocketLab, head to our Scratch - PocketLab lessons page.
Connecting PocketLab with ScratchX
Step 1: Using a device that is compatible with the PocketLab Web App, open a Chrome browser. Follow this link: thepocketlab.com/scratchapp. Two browser tabs should automatically open. One for ScratchX and one for the PocketLab Web App.
Step 2: In the Scratch browser tab, click "I understand continue." In the PocketLab Web App browser tab, connect your PocketLab.
Step 3: Scratch can now bring real-time sensor data into your custom program. It will only brin in the data that is currently streaming from your PocketLab to the open PocketLab Web App. For example, if you want PocketLab temperature data in your Scratch program, switch the PocketLab graph to "Temperature" in the PocketLab Web App.
Editing Programs in Scratch
Heat to scratch.mit.edu for more advanced tutorials on learning to code with Scratch. Here are some basics to get you started.
Try it! Build your first PocketLab - Scratch Program
Step 1: In the PocketLab Web App select "Internal Temperature".
Step 2: Set the PocketLab data rate to 1 pt/second
Step 3: Go to the ScratchX browser window. Add a sprite to the stage. Add the following blocks to the scripts area and snap them together as shown.
Click on the green flag and your sprite will now say the temperature data that is currently being collected by your PocketLab
- Instruction manuals
Getting Started Guides and Instruction Manuals
Check out the guides below for helpful tips and quick getting started activities for every sensor in your PocketLab.
Make a Wind Spinner
Combined All PDFs
- How-to videos
Getting Started with the PocketLab Mobile App
Getting Started: Using PocketLab Voyager's Rangefinder
Getting Started: Using PocketLab's Accelerometer
Getting Started: Using PocketLab Barometric Pressure Sensor
More Getting Started Sensor Videos Coming Soon
Getting Started with the PocketLab Web App (Full Video)
Recording, reviewing, and exporting data in the PocketLab App (Short Video)
Recording data to onboard memory on the PocketLab Web App (Short Video)
Connecting to the PocketLab Web App (Short Video)