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Elementary

Thermos Design Challenge

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Submitted by PocketLab on Fri, 08/02/2019 - 13:33

In these two design challenges, students will design and construct their own thermos/storage device using craft materials and measure its effectiveness to insulate a liquid with a PocketLab temperature probe. These activities are aligned with two middle school NGSS standards and are a great open-ended, hands-on project for students to engage their critical thinking and engineering skills. 

intelino smart train/PocketLab: Match-made-in-heaven

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Submitted by Rich on Mon, 07/22/2019 - 15:35

Introduction

Are you looking for some great physical science activities for 4th grade through junior high school students?  If so, it would be well worth considering interfacing PocketLab Voyager with the  "intelino® smart train".  Designed for all ages, intelino is intuitive with its app, has built-in sensors to provide an interactive experience for the user, and is easily programmed with color snaps that allow the user to control intelino's actions.  In this lesson, your students are challenged to design an experiment to measure intel

PocketLab Voyager Rides the “intelino® smart train”

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Submitted by Rich on Fri, 07/12/2019 - 17:32

Introduction

There is a new train out there - the “intelino® smart train, the classic toy train reinvented", according to the developer.  Designed for all ages, it is intuitive with its app, has built-in sensors to provide an interactive experience for the user, and is easily programmed with color snaps that allow the user to control intelino's actions.  Attach a PocketLab Voyager to the top of the intelino smart engine as shown in Figure 1, and you have a great way for children from 4th grade through middle school to s

Particulate matter and its Health Effects

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Submitted by Danny on Fri, 07/05/2019 - 01:22

 

First, what is particulate matter (PM)? Particulate matter is a mixture of solids and/or liquids suspended within the air. These solids and liquids are too small for the eye to see, however, if they're in a high enough concentration it will often look like a haze in the air.  The particles that make it up can be anything from pollen and dust to even molecules of water. The number at the end (ex. the 10 in PM10) is the upper limit of the particles’ diameter. A size comparison produced by the US EPA can be seen below.

Air Quality Lesson Plans

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Submitted by DaveBakker on Fri, 05/03/2019 - 21:44

Free Air Quality Lesson Plans

Bring the science of air quality into your classroom through hands-on activities, inquiry-based lessons and real science tools. These high quality lessons plans are free to download and were developed by King's University in conjunction with Telus World of Science in Edmonton.

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Newton’s Third Law Experiment with Crash Cushions

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Submitted by PocketLab on Wed, 02/06/2019 - 18:44

Engineering Crash Cushions to Learn Newton's Third Law

Newton's Third Law Example

Car crashes are a dangerous example of Newton's Third Law. The car exerts a large force on the wall and the wall then exerts a large force back onto the car. Civil engineers are always trying to think of new ways to make highways safer. Building crash cushions along highways that reduce the impact force of the collision will, according to Newton's Third Law, also reduce force experienced by the passengers of the car. This can save lives.

Crash Cushioning Lab - NGSS Based

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Submitted by Rich on Thu, 12/06/2018 - 16:09

Introduction to Crash Cushioning

In addition to automobile features that promote road safety, there has been and continues to be a great deal of work on highway features that save lives.  An earlier lab entitled Crash Cushion Investigation, submitted by PocketLab, makes use of the PocketLab HotRod to investigate crash cushioning similar to that shown in Figure 1.    

Theremin Music Simulation: Voyager/ScratchX

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Submitted by Rich on Mon, 08/20/2018 - 20:41

What is a Theremin?

A theremin , named after its Russian inventor in the early 1900's, is an electronic musical instrument that is controlled without any contact by the musician.   Volume is controlled by moving one hand near one antenna, while pitch is controlled by moving the other hand near a second antenna.  The sound is generated by a pair of high-frequency oscillators.

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